/*
 * Copyright 2012 Dan Mercer
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *     http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.supermercerbros.gameengine.util;

/**
 * Like a {@link Boolean} but better. Can be used as a monitor (with
 * {@link #notify()} and {@link #wait()}) while still being toggle-able. This is
 * not true (at least in my experience) of a <code>Boolean</code>.
 * 
 */
public class Toggle {
	private boolean state;

	public Toggle(boolean initialState) {
		state = initialState;
	}

	public synchronized void setState(boolean state) {
		this.state = state;
	}

	public synchronized boolean getState() {
		return state;
	}
}
